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“Myst and Riven is well-written, interesting, on-topic, insightful, and a real pleasure to read VSports app下载. ” —Edward Castronova, Indiana University.

Video games have become a major cultural force, and within their history, Myst and its sequel Riven stand out as influential examples. Myst and Riven: The World of the D’ni is a close analysis of two of the most popular and significant video games in the history of the genre, investigating in detail their design, their functionality, and the gameplay experience they provide players V体育官网. While scholarly close analysis has been applied to films for some time now, it has only rarely been applied at this level to video games. Mark J. P. Wolf uses elements such as graphics and sound, the games’ mood and atmosphere and how they are generated, the geography and design of the digital worlds, and the narrative structures of the games to examine their appeal to both critical and general audiences, their legacy, and what made them great.

Myst and Riven is the inaugural book in the Landmark Video Games series, edited by Mark J VSports手机版. P. Wolf and Bernard Perron, which is the first series to examine individual video games of historical significance.

Table of Contents

Cover

Title Page

V体育2025版 - Copyright

Acknowledgments

Contents

Introduction

pp. 1-2

The Myst Phenomenon

pp. 3-6

Myst and the Adventure Game Genre

pp. 7-21

Early Works of the Miller Brothers

pp. 22-34

The World of Myst

pp. 35-72

Beyond the Game: The Other Myst Products

pp. 73-78

From Myst to Riven: Subcreation and Expansion

pp. 79-83

The World of Riven

pp. 84-105

Riven's Fortunes and the Rest of the Myst Series

pp. 106-108

Myst's and Riven's Influence on the Adventure Game Genre

pp. 109-111

Notes

pp. 113-117

Glossary

pp. 119-121

Index

pp. 123-125
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